putIfAbsent 方法

V putIfAbsent(
  1. K key,
  2. V ifAbsent(
      )
    )
    override

    查找 key 的值,如果不存在则添加新的条目。

    如果存在与 key 关联的值,则返回该值。否则调用 ifAbsent 获取新值,将 key 与该值相关联,然后返回新值。

    final diameters = <num, String>{1.0: 'Earth'};
    final otherDiameters = <double, String>{0.383: 'Mercury', 0.949: 'Venus'};
    
    for (final item in otherDiameters.entries) {
      diameters.putIfAbsent(item.key, () => item.value);
    }
    print(diameters); // {1.0: Earth, 0.383: Mercury, 0.949: Venus}
    
    // If the key already exists, the current value is returned.
    final result = diameters.putIfAbsent(0.383, () => 'Random');
    print(result); // Mercury
    print(diameters); // {1.0: Earth, 0.383: Mercury, 0.949: Venus}
    

    调用 ifAbsent 时不得向映射中添加或删除键。

    实现

    V putIfAbsent(K key, V ifAbsent()) {
      int comp = _splay(key);
      if (comp == 0) {
        return _root!.value;
      }
      int modificationCount = _modificationCount;
      int splayCount = _splayCount;
      V value = ifAbsent();
      if (modificationCount != _modificationCount) {
        throw ConcurrentModificationError(this);
      }
      if (splayCount != _splayCount) {
        comp = _splay(key);
        // Key is still not there, otherwise _modificationCount would be changed.
        assert(comp != 0);
      }
      _addNewRoot(_SplayTreeMapNode(key, value), comp);
      return value;
    }