CompressedTextureAstc 类
- 注解
-
- @Native("WebGLCompressedTextureASTC")
属性
- hashCode → int
- 此对象的哈希值。无设置器继承
- runtimeType → Type
- 对象的运行时类型表示。无设置器继承
方法
-
noSuchMethod(
Invocation invocation) → dynamic - 当访问不存在的方法或属性时调用。继承
-
toString(
) → String - 此对象的字符串表示。继承
运算符
-
operator ==(
Object other) → bool - 等号运算符。继承
常量
- COMPRESSED_RGBA_ASTC_4x4_KHR → const int
- COMPRESSED_RGBA_ASTC_5x4_KHR → const int
- COMPRESSED_RGBA_ASTC_5x5_KHR → const int
- COMPRESSED_RGBA_ASTC_6x5_KHR → const int
- COMPRESSED_RGBA_ASTC_6x6_KHR → const int
- COMPRESSED_RGBA_ASTC_8x5_KHR → const int
- COMPRESSED_RGBA_ASTC_8x6_KHR → const int
- COMPRESSED_RGBA_ASTC_8x8_KHR → const int
- COMPRESSED_RGBA_ASTC_10x5_KHR → const int
- COMPRESSED_RGBA_ASTC_10x6_KHR → const int
- COMPRESSED_RGBA_ASTC_10x8_KHR → const int
- COMPRESSED_RGBA_ASTC_10x10_KHR → const int
- COMPRESSED_RGBA_ASTC_12x10_KHR → const int
- COMPRESSED_RGBA_ASTC_12x12_KHR → const int
- COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR → const int
- COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR → 常量 int
- COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR → 常量 int
- COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR → 常量 int
- COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR → 常量 int
- COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR → 常量 int
- COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR → 常量 int
- COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR → 常量 int
- COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR → 常量 int
- COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR → 常量 int
- COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR → 常量 int
- COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR → 常量 int
- COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR → 常量 int
- COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR → 常量 int