CompressedTextureAstc

注解
  • @Native("WebGLCompressedTextureASTC")

属性

hashCode int
该对象的重写哈希码。
无设置器继承
runtimeType Type
对象运行类型的表示。
无设置器继承

方法

noSuchMethod(Invocation invocation) → dynamic
当访问不存在的方法或属性时调用。
继承
toString() String
该对象的字符串表示。
继承

操作符

operator ==(Object other) bool
相等操作符。
继承

常量

COMPRESSED_RGBA_ASTC_4x4_KHR → const int
COMPRESSED_RGBA_ASTC_5x4_KHR → const int
COMPRESSED_RGBA_ASTC_5x5_KHR → const int
COMPRESSED_RGBA_ASTC_6x5_KHR → const int
COMPRESSED_RGBA_ASTC_6x6_KHR → const int
COMPRESSED_RGBA_ASTC_8x5_KHR → const int
COMPRESSED_RGBA_ASTC_8x6_KHR → const int
COMPRESSED_RGBA_ASTC_8x8_KHR → const int
COMPRESSED_RGBA_ASTC_10x5_KHR → const int
COMPRESSED_RGBA_ASTC_10x6_KHR → const int
COMPRESSED_RGBA_ASTC_10x8_KHR → const int
COMPRESSED_RGBA_ASTC_10x10_KHR → const int
COMPRESSED_RGBA_ASTC_12x10_KHR → const int
COMPRESSED_RGBA_ASTC_12x12_KHR → const int
COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR → const int
COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR → const int
COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR → const int
COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR → const int
COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR → const int
COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR → const int
COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR → const int
COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR → const int
COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR → const int
COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR → const int
COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR → const int
COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR → const int
COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR → const int
COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR → const int