texSubImage2DTyped 方法

  1. @弃用("使用 texSubImage2D")
void texSubImage2DTyped(
  1. int targetTexture,
  2. int levelOfDetail,
  3. int xOffset,
  4. int yOffset,
  5. int width,
  6. int height,
  7. int border,
  8. int format,
  9. int type,
  10. TypedData data,
)

更新当前绑定的纹理的子矩形到 data

实现

@Deprecated("Use texSubImage2D")
void texSubImage2DTyped(
    int targetTexture,
    int levelOfDetail,
    int xOffset,
    int yOffset,
    int width,
    int height,
    int border,
    int format,
    int type,
    TypedData data) {
  texSubImage2D(targetTexture, levelOfDetail, xOffset, yOffset, width, height,
      format, type, data);
}