AnalyserNode

继承
注解
  • @Native("AnalyserNode,RealtimeAnalyserNode")

构造函数

AnalyserNode(BaseAudioContext context, [Map? options])
工厂

属性

channelCount int?
getter/setter pairinherited
channelCountMode String?
getter/setter pairinherited
channelInterpretation String?
getter/setter pairinherited
context BaseAudioContext?
no setterinherited
fftSize int?
getter/setter pair
frequencyBinCount int?
no setter
hashCode int
该对象的哈希码。
no setterinherited
maxDecibels num?
getter/setter pair
minDecibels num?
getter/setter pair
numberOfInputs int?
no setterinherited
numberOfOutputs int?
no setterinherited
on Events
这是一个用于事件流的易用访问器,仅在明确访问器不可用时应使用。
no setterinherited
runtimeType Type
对象的运行时类型表示。
no setterinherited
smoothingTimeConstant num?
getter/setter pair

方法

addEventListener(String type, EventListener? listener, [bool? useCapture]) → void
inherited
connectNode(AudioNode destination, [int output = 0, int input = 0]) → void
inherited
connectParam(AudioParam destination, [int output = 0]) → void
inherited
disconnect([dynamic destination_OR_output, int? output, int? input]) → void
inherited
dispatchEvent(Event event) bool
inherited
getByteFrequencyData(Uint8List array) → void
getByteTimeDomainData(Uint8List array) → void
getFloatFrequencyData(Float32List array) → void
getFloatTimeDomainData(Float32List array) → void
noSuchMethod(Invocation invocation) → dynamic
当访问不存在的方法或属性时触发。
inherited
removeEventListener(String type, EventListener? listener, [bool? useCapture]) → void
inherited
toString() String
此对象的字符串表示。
inherited

操作符

operator ==(Object other) bool
等于操作符。
inherited