ConvolverNode 类
- 继承
- 
    - Object
- EventTarget
- AudioNode
- ConvolverNode
 
- 注释
- 
    - @Native("ConvolverNode")
 
构造函数
- ConvolverNode(BaseAudioContext context, [Map? options])
- 
          
            工厂
属性
- buffer ↔ AudioBuffer?
- 
  
  getter/setter 对
- channelCount ↔ int?
- 
  
  getter/setter 对继承
- channelCountMode ↔ String?
- 
  
  getter/setter 对继承
- channelInterpretation ↔ String?
- 
  
  getter/setter 对继承
- context → BaseAudioContext?
- 
  
  无 setter继承
- hashCode → int
- 此对象的哈希码。无 setter继承
- normalize ↔ bool?
- 
  
  getter/setter 对
- numberOfInputs → int?
- 
  
  无 setter继承
- numberOfOutputs → int?
- 
  
  无 setter继承
- on → Events
- 这是一个用于事件流的便捷访问器,仅在显式访问器不可用时应使用。无 setter继承
- runtimeType → Type
- 对象运行时类型的表示。无 setter继承
方法
- 
  addEventListener(String type, EventListener? listener, [bool? useCapture]) → void 
- 
  
  继承
- 
  connectNode(AudioNode destination, [int output = 0, int input = 0]) → void 
- 
  
  继承
- 
  connectParam(AudioParam destination, [int output = 0]) → void 
- 
  
  继承
- 
  disconnect([dynamic destination_OR_output, int? output, int? input]) → void 
- 
  
  继承
- 
  dispatchEvent(Event event) → bool 
- 
  
  继承
- 
  noSuchMethod(Invocation invocation) → dynamic 
- 访问不存在的属性或方法时调用。继承
- 
  removeEventListener(String type, EventListener? listener, [bool? useCapture]) → void 
- 
  
  继承
- 
  toString() → String 
- 该对象的字符串表示形式。继承
运算符
- 
  operator ==(Object other) → bool 
- 等号运算符。继承