DelayNode

继承
注解
  • @Native("DelayNode")

构造函数

DelayNode(BaseAudioContext context, [Map? options])
工厂

属性

channelCount int?
getter/setter pairinherited
channelCountMode String?
getter/setter pairinherited
channelInterpretation String?
getter/setter pairinherited
context BaseAudioContext?
no setterinherited
delayTime AudioParam?
no setter
hashCode int
此对象的哈希码。
no setterinherited
numberOfInputs int?
no setterinherited
numberOfOutputs int?
no setterinherited
on Events
这是用于事件流的便捷访问器,仅当没有明确的访问器可用时才应使用。
no setterinherited
runtimeType Type
对象的运行时类型的表示。
no setterinherited

方法

addEventListener(String type, EventListener? listener, [bool? useCapture]) → void
inherited
connectNode(AudioNode destination, [int output = 0, int input = 0]) → void
inherited
connectParam(AudioParam destination, [int output = 0]) → void
inherited
disconnect([dynamic destination_OR_output, int? output, int? input]) → void
inherited
dispatchEvent(Event event) bool
inherited
noSuchMethod(Invocation invocation) → dynamic
当访问不存在的属性或方法时被调用。
inherited
removeEventListener(String type, EventListener? listener, [bool? useCapture]) → void
inherited
toString() String
此对象的一个字符串表示。
inherited

操作符

operator ==(Object other) bool
等于操作符。
inherited