PannerNode 类
- 继承
-
- Object
- EventTarget
- AudioNode
- PannerNode
- 注释
-
- @Native("PannerNode,AudioPannerNode,webkitAudioPannerNode")
构造函数
- PannerNode(BaseAudioContext context, [Map? options])
-
工厂
属性
- channelCount ↔ int?
-
getter/setter 对继承
- channelCountMode ↔ String?
-
getter/setter 对继承
- channelInterpretation ↔ String?
-
getter/setter 对继承
- coneInnerAngle ↔ num?
-
getter/setter 对
- coneOuterAngle ↔ num?
-
getter/setter 对
- coneOuterGain ↔ num?
-
getter/setter 对
- context → BaseAudioContext?
-
无 setter继承
- distanceModel ↔ String?
-
getter/setter 对
- hashCode → int
- 此对象的重哈希码。无 setter继承
- maxDistance ↔ num?
-
getter/setter 对
- numberOfInputs → int?
-
无 setter继承
- numberOfOutputs → int?
-
无 setter继承
- on → Events
- 这是对事件流的便捷访问器,应仅在显式访问器不可用时使用。无 setter继承
- orientationX → AudioParam?
-
无 setter
- orientationY → AudioParam?
-
无 setter
- orientationZ → AudioParam?
-
无 setter
- panningModel ↔ String?
-
getter/setter 对
- positionX → AudioParam?
-
无 setter
- positionY → AudioParam?
-
无 setter
- positionZ → AudioParam?
-
无 setter
- refDistance ↔ num?
-
getter/setter 对
- rolloffFactor ↔ num?
-
getter/setter 对
- runtimeType → Type
- 对象运行时类型的表示。无 setter继承
方法
-
addEventListener(
String type, EventListener? listener, [bool? useCapture]) → void -
继承的
-
connectNode(
AudioNode destination, [int output = 0, int input = 0]) → void -
继承的
-
connectParam(
AudioParam destination, [int output = 0]) → void -
继承的
-
disconnect(
[dynamic destination_OR_output, int? output, int? input]) → void -
继承的
-
dispatchEvent(
Event event) → bool -
继承的
-
noSuchMethod(
Invocation invocation) → dynamic - 当访问不存在的方法或属性时调用。继承的
-
removeEventListener(
String type, EventListener? listener, [bool? useCapture]) → void -
继承的
-
setOrientation(
num x, num y, num z) → void -
setPosition(
num x, num y, num z) → void -
toString(
) → String - 此对象的字符串表示。继承的
运算符
-
operator ==(
Object other) → bool - 等号运算符。继承的