DomMatrix 类
- 继承
-
- Object
- DomMatrixReadOnly
- DomMatrix
- 注解
-
- @Native("DOMMatrix")
构造函数
属性
- a ↔ num?
-
getter/setter pairoverride-getter
- b ↔ num?
-
getter/setter pairoverride-getter
- c ↔ num?
-
getter/setter pairoverride-getter
- d ↔ num?
-
getter/setter pairoverride-getter
- e ↔ num?
-
getter/setter pairoverride-getter
- f ↔ num?
-
getter/setter pairoverride-getter
- hashCode → int
- 该对象的哈希码。no setterinherited
- is2D → bool?
-
no setterinherited
- isIdentity → bool?
-
no setterinherited
- m11 ↔ num?
-
getter/setter pairoverride-getter
- m12 ↔ num?
-
getter/setter pairoverride-getter
- m13 ↔ num?
-
getter/setter pairoverride-getter
- m14 ↔ num?
-
getter/setter pairoverride-getter
- m21 ↔ num?
-
getter/setter pairoverride-getter
- m22 ↔ num?
-
getter/setter pairoverride-getter
- m23 ↔ num?
-
getter/setter pairoverride-getter
- m24 ↔ num?
-
getter/setter pairoverride-getter
- m31 ↔ num?
-
getter/setter pairoverride-getter
- m32 ↔ num?
-
getter/setter pairoverride-getter
- m33 ↔ num?
-
getter/setter pairoverride-getter
- m34 ↔ num?
-
getter/setter pairoverride-getter
- m41 ↔ num?
-
getter/setter pairoverride-getter
- m42 ↔ num?
-
getter/setter pairoverride-getter
- m43 ↔ num?
-
getter/setter pairoverride-getter
- m44 ↔ num?
-
getter/setter pairoverride-getter
- runtimeType → Type
- 对象运行时类型的表示。no setterinherited
方法
-
flipX(
) → DomMatrix -
inherited
-
flipY(
) → DomMatrix -
inherited
-
inverse(
) → DomMatrix -
inherited
-
invertSelf(
) → DomMatrix -
multiply(
[Map? other]) → DomMatrix -
inherited
-
multiplySelf(
[Map? other]) → DomMatrix -
noSuchMethod(
Invocation invocation) → dynamic - 调用不存在的方法或属性时触发。inherited
-
preMultiplySelf(
[Map? other]) → DomMatrix -
rotate(
[num? rotX, num? rotY, num? rotZ]) → DomMatrix -
inherited
-
rotateAxisAngle(
[num? x, num? y, num? z, num? angle]) → DomMatrix -
inherited
-
rotateAxisAngleSelf(
[num? x, num? y, num? z, num? angle]) → DomMatrix -
rotateFromVector(
[num? x, num? y]) → DomMatrix -
inherited
-
rotateFromVectorSelf(
[num? x, num? y]) → DomMatrix -
rotateSelf(
[num? rotX, num? rotY, num? rotZ]) → DomMatrix -
scale(
[num? scaleX, num? scaleY, num? scaleZ, num? originX, num? originY, num? originZ]) → DomMatrix -
inherited
-
scale3d(
[num? scale, num? originX, num? originY, num? originZ]) → DomMatrix -
inherited
-
scale3dSelf(
[num? scale, num? originX, num? originY, num? originZ]) → DomMatrix -
scaleSelf(
[num? scaleX, num? scaleY, num? scaleZ, num? originX, num? originY, num? originZ]) → DomMatrix -
setMatrixValue(
String transformList) → DomMatrix -
skewX(
[num? sx]) → DomMatrix -
inherited
-
skewXSelf(
[num? sx]) → DomMatrix -
skewY(
[num? sy]) → DomMatrix -
inherited
-
skewYSelf(
[num? sy]) → DomMatrix -
toFloat32Array(
) → Float32List -
inherited
-
toFloat64Array(
) → Float64List -
inherited
-
.toString(
) → String - 此对象的字符串表示。inherited
-
transformPoint(
[Map? point]) → DomPoint -
inherited
-
translate(
[num? tx, num? ty, num? tz]) → DomMatrix -
inherited
-
translateSelf(
[num? tx, num? ty, num? tz]) → DomMatrix
运算符
-
operator ==(
Object other) → bool - 等于运算符。inherited
静态方法
-
fromFloat32Array(
Float32List array32) → DomMatrix -
override
-
fromFloat64Array(
Float64List array64) → DomMatrix -
override
-
fromMatrix(
[Map? other]) → DomMatrix -
override