AudioDestinationNode 类
- 继承
-
- Object
- EventTarget
- AudioNode
- AudioDestinationNode
- 注释
-
- @Native("AudioDestinationNode")
属性
- channelCount↔ int?
-
getter/setter pairinherited
- channelCountMode↔ String?
-
getter/setter pairinherited
- channelInterpretation↔ String?
-
getter/setter pairinherited
- context→ BaseAudioContext?
-
no setterinherited
- hashCode→ int
- 该对象的哈希码。no setterinherited
- maxChannelCount→ int?
-
no setter
- numberOfInputs→ int?
-
no setterinherited
- numberOfOutputs→ int?
-
no setterinherited
- on→ Events
- 这是对事件流的便捷访问器,仅在没有明确的访问器时使用。no setterinherited
- runtimeType→ Type
- 对象运行时类型的表示。no setterinherited
方法
-
addEventListener(
String type, EventListener? listener, [bool? useCapture]) → void -
inherited
-
connectNode(
AudioNode destination, int output = 0, int input = 0]) → void -
inherited
-
connectParam(
AudioParam destination, int output = 0]) → void -
inherited
-
disconnect(
[dynamic destination_OR_output, int? output, int? input]) → void -
inherited
-
dispatchEvent(
Event event) → bool -
inherited
-
noSuchMethod(
Invocation invocation) → dynamic - 当访问不存在的对象方法或属性时会调用。inherited
-
removeEventListener(
String type, EventListener? listener, [bool? useCapture]) → void -
inherited
-
toString(
) → String - 此对象的字符串表示。inherited
操作符
-
operator ==(
Object other) → bool - 等于操作符。inherited