ChannelMergerNode

继承
注解
  • @Native("ChannelMergerNode,AudioChannelMerger")

构造函数

ChannelMergerNode(BaseAudioContext context, [Map? options])
工厂

属性

channelCount int?
getter/setter pairinherited
channelCountMode String?
getter/setter pairinherited
channelInterpretation String?
getter/setter pairinherited
context BaseAudioContext?
no setterinherited
hashCode int
该对象的哈希码。
no setterinherited
numberOfInputs int?
no setterinherited
numberOfOutputs int?
no setterinherited
on Events
这是事件流的便捷访问器,应当在没有明确访问器的情况下使用。
no setterinherited
runtimeType Type
该对象的运行时类型表示。
no setterinherited

方法

addEventListener(String type, EventListener? listener, [bool? useCapture]) → void
inherited
connectNode(AudioNode destination, [int output = 0, int input = 0]) → void
inherited
connectParam(AudioParam destination, [int output = 0]) → void
inherited
disconnect([dynamic destination_OR_output, int? output, int? input]) → void
inherited
dispatchEvent(Event event) bool
inherited
noSuchMethod(Invocation invocation) → dynamic
访问不存在的方法或属性时触发。
inherited
removeEventListener(String type, EventListener? listener, [bool? useCapture]) → void
inherited
toString() String
该对象的字符串表示。
inherited

运算符

operator ==(Object other) bool
相等运算符。
inherited