ConvolverNode 类
- 继承
-
- Object
- EventTarget
- AudioNode
- ConvolverNode
- 注解
-
- @Native("ConvolverNode")
构造方法
- ConvolverNode(BaseAudioContext context, Map? options])
-
factory
属性
- buffer ↔ AudioBuffer?
-
getter/setter 对
- channelCount ↔ int?
-
getter/setter 对继承
- channelCountMode ↔ String?
-
getter/setter 对继承
- channelInterpretation ↔ String?
-
getter/setter 对继承
- context → BaseAudioContext?
-
无 setter继承
- hashCode → int
- 此对象的哈希码。无 setter继承
- normalize ↔ bool?
-
getter/setter 对
- numberOfInputs → int?
-
无 setter继承
- numberOfOutputs → int?
-
无 setter继承
- on → Events
- 这是事件流的易于使用访问器,应当仅在显式访问器不可用的情况下使用。无 setter继承
- runtimeType → Type
- 对象运行时类型的表示。无 setter继承
方法
-
addEventListener(
String type, EventListener? listener, [bool? useCapture]) → void -
继承
-
connectNode(
AudioNode destination, int output = 0, int input = 0]) → void -
继承
-
connectParam(
AudioParam destination, int output = 0]) → void -
继承
-
disconnect(
[dynamic destination_OR_output, int? output, int? input]) → void -
继承
-
dispatchEvent(
Event event) → bool -
继承
-
noSuchMethod(
Invocation invocation) → dynamic - 当尝试访问不存在的方法或属性时被调用。继承
-
removeEventListener(
String type, EventListener? listener, [bool? useCapture]) → void -
继承
-
toString(
) → String - 此对象的字符串表示形式。继承
运算符
-
operator ==(
Object other) → bool - 相等运算符。继承