WaveShaperNode

继承
注释
  • @Native("WaveShaperNode")

构造函数

WaveShaperNode(BaseAudioContext context, [Map? options])
工厂

属性

channelCount int?
getter/setter pairinherited
channelCountMode String?
getter/setter pairinherited
channelInterpretation String?
getter/setter pairinherited
context BaseAudioContext?
no setterinherited
curve Float32List?
getter/setter pair
hashCode int
此对象的全局唯一标识符。
no setterinherited
numberOfInputs int?
no setterinherited
numberOfOutputs int?
no setterinherited
on Events
这是一个用于访问事件流的便捷访问器,应该在明确访问器不可用的情况下使用。
no setterinherited
oversample String?
getter/setter pair
runtimeType Type
对对象运行时类型的表示。
no setterinherited

方法

addEventListener(String type, EventListener? listener, [bool? useCapture]) → void
inherited
connectNode(AudioNode destination, [int output = 0, int input = 0]) → void
inherited
connectParam(AudioParam destination, [int output = 0]) → void
inherited
disconnect([dynamic destination_OR_output, int? output, int? input]) → void
inherited
dispatchEvent(Event event) bool
inherited
noSuchMethod(Invocation invocation) → dynamic
访问不存在的属性时触发。
inherited
removeEventListener(String type, EventListener? listener, [bool? useCapture]) → void
inherited
toString() String
此对象的字符串表示形式。
inherited

操作符

operator ==(Object other) bool
等于操作符。
inherited