AudioBufferSourceNode 类
- 继承
-
- Object
- EventTarget
- AudioNode
- AudioScheduledSourceNode
- AudioBufferSourceNode
- 注解
-
- @SupportedBrowser(SupportedBrowser.CHROME)
- @SupportedBrowser(SupportedBrowser.FIREFOX)
- @Native("AudioBufferSourceNode")
构造函数
- AudioBufferSourceNode(BaseAudioContext context, [Map? options])
-
工厂
属性
- buffer ↔ AudioBuffer?
-
getter/setter 对
- channelCount ↔ int?
-
getter/setter 对继承
- channelCountMode ↔ String?
-
getter/setter 对继承
- channelInterpretation ↔ String?
-
getter/setter 对继承
- context → BaseAudioContext?
-
无 setter继承
- detune → AudioParam?
-
无 setter
- hashCode → int
- 此对象的哈希码。无 setter继承
- loop ↔ bool?
-
getter/setter 对
- loopEnd ↔ num?
-
getter/setter 对
- loopStart ↔ num?
-
getter/setter 对
- numberOfInputs → int?
-
无 setter继承
- numberOfOutputs → int?
-
无 setter继承
- on → Events
- 这是一个用于事件流的便捷访问器,应在没有明确访问器的情况下使用。无 setter继承
-
onEnded → Stream<
Event> -
无 setter继承
- playbackRate → AudioParam?
-
无 setter
- runtimeType → Type
- 对象的运行时类型表示。无 setter继承
方法
-
addEventListener(
String type, EventListener? listener, [bool? useCapture]) → void -
继承
-
connectNode(
AudioNode destination, [int output = 0, int input = 0]) → void -
继承
-
connectParam(
AudioParam destination, [int output = 0]) → void -
继承
-
disconnect(
[dynamic destination_OR_output, int? output, int? input]) → void -
继承
-
dispatchEvent(
Event event) → bool -
继承
-
noSuchMethod(
Invocation invocation) → dynamic - 访问不存在的方法或属性时被调用。继承
-
removeEventListener(
String type, EventListener? listener, [bool? useCapture]) → void -
继承
-
start(
[num? when, num? grainOffset, num? grainDuration]) → void -
start2(
[num? when]) → void -
继承
-
stop(
[num? when]) → void -
继承
-
toString(
) → String - 对象的字符串表示。继承