AudioScheduledSourceNode

继承
实现者
注解
  • @Native("AudioScheduledSourceNode")

属性

channelCount int?
getter/setter pairinherited
channelCountMode String?
getter/setter pairinherited
channelInterpretation String?
getter/setter pairinherited
context BaseAudioContext?
no setterinherited
hashCode int
此对象的哈希码。
no setterinherited
numberOfInputs int?
no setterinherited
numberOfOutputs int?
no setterinherited
on Events
这是一个易于使用的访问器,仅应在明确访问器不可用时使用。
no setterinherited
onEnded Stream<Event>
no setter
runtimeType Type
表示对象的运行时类型。
no setterinherited

方法

addEventListener(String type, EventListener? listener, [bool? useCapture]) → void
inherited
connectNode(AudioNode destination, [int output = 0, int input = 0]) → void
inherited
connectParam(AudioParam destination, [int output = 0]) → void
inherited
disconnect([dynamic destination_OR_output, int? output, int? input]) → void
inherited
dispatchEvent(Event event) bool
inherited
noSuchMethod(Invocation invocation) → dynamic
访问不存在的函数或属性时调用。
inherited
removeEventListener(String type, EventListener? listener, [bool? useCapture]) → void
inherited
start2([num? when]) → void
stop([num? when]) → void
toString() String
此对象的字符串表示。
inherited

运算符

operator ==(Object other) bool
等于运算符。
inherited

常量

endedEvent → const EventStreamProvider<Event>