AudioScheduledSourceNode 类
- 继承
-
- Object
- EventTarget
- AudioNode
- AudioScheduledSourceNode
- 实现者
- 注解
-
- @Native("AudioScheduledSourceNode")
属性
- channelCount ↔ int?
-
getter/setter pairinherited
- channelCountMode ↔ String?
-
getter/setter pairinherited
- channelInterpretation ↔ String?
-
getter/setter pairinherited
- context → BaseAudioContext?
-
no setterinherited
- hashCode → int
- 此对象的哈希码。no setterinherited
- numberOfInputs → int?
-
no setterinherited
- numberOfOutputs → int?
-
no setterinherited
- on → Events
- 这是一个易于使用的访问器,仅应在明确访问器不可用时使用。no setterinherited
-
onEnded → Stream<
Event> -
no setter
- runtimeType → Type
- 表示对象的运行时类型。no setterinherited
方法
-
addEventListener(
String type, EventListener? listener, [bool? useCapture]) → void -
inherited
-
connectNode(
AudioNode destination, [int output = 0, int input = 0]) → void -
inherited
-
connectParam(
AudioParam destination, [int output = 0]) → void -
inherited
-
disconnect(
[dynamic destination_OR_output, int? output, int? input]) → void -
inherited
-
dispatchEvent(
Event event) → bool -
inherited
-
noSuchMethod(
Invocation invocation) → dynamic - 访问不存在的函数或属性时调用。inherited
-
removeEventListener(
String type, EventListener? listener, [bool? useCapture]) → void -
inherited
-
start2(
[num? when]) → void -
stop(
[num? when]) → void -
toString(
) → String - 此对象的字符串表示。inherited
运算符
-
operator ==(
Object other) → bool - 等于运算符。inherited
常量
-
endedEvent → const EventStreamProvider<
Event>